![]() It offers the greatest amount of tuneability too, with a whole suite of nifty features to help configure your motor’s output to better suit your riding style, while also helping you tackle range anxiety.Īnd what about Shimano, Bosch & Giant users? All of those brands offer some kind of app-based software platform, with varying degrees of usefulness. This is Specialized’s own smartphone app, and it’s designed specifically for use with e-MTB models including the Levo, Levo SL, Kenevo and Kenevo SL.Īlthough it’s quite an advanced piece of software, the Mission Control interface is simple, and is without doubt the most user-friendly option out of all the e-MTBs we’ve tested. Over the past couple of years, we’ve had loads of experience both on the trail and in the workshop with the Specialized Mission Control app. Specialized Mission Control – what is it? With the right tuning and planning, it’s possible to go on some mega adventures with a modern e-MTB. As e-MTBs progress, they’re becoming far smoother and more refined on the trail. ![]() Depending on the brand of motor in question, this software can provide you with anything from basic ride data, through to diagnostic information on your motor and battery health, and in some cases, it can also give you the option to custom-tune the power, range and even the feel of your e-MTB. ![]() We’ve also seen a proliferation of connectivity with smartphone apps, sensors and GPS head units, all of which are designed to enhance the user interface. It isn’t just the hardware that’s improving though. The result is a more natural ride feel on the trail, with the ability to pedal further than ever before. New generation e-MTBs are delivering more power, less weight, reduced drag and better efficiency. Jump to sectionīeing one of the fastest growing segments of the market, electric mountain bikes (e-MTBs) are evolving at a rapid pace. Article taken from Go 10 Tuning Tips to get the most out of your Specialized Turbo e-MTB Whether you own a Levo, Levo SL or Kenevo SL, there's a load of tuning potential at your fingertips. See the updated post for the link and instructions on how to use it. I won't include the download link here, since it will keep changing. Seeing cliffs and mountains with lots more layers to them really makes them stand out more and just be more interesting both visually from a distance and to get up close and explore. Having a blast around it today, the world generation is definitely look a lot smoother and often a bit more natural - which seems to be what they're going for. ![]() With Stony Peaks included that means the 1.18 update (Caves & Cliffs Part 2) will have these new mountain biomes in order of height: ![]() It's only a minor one though that Mojang say "This is just a variant of lofty/snowcapped peaks that uses stone and gravel instead of snow and ice, and is used to avoid temperature clashes such as a snowcapped peak sticking up from a jungle.".Īdditionally Red Sand has returned which may appear in badlands, biome placement was tweaked to "allow for more noisiness and diversity again" and also to "reduce the risk of temperature clashes", peak biomes and meadows less likely to generate in flat low elevation areas, new structures will appear in some of the new mountain biomes like Pillager outposts, cliffs in shattered terrain was smoothened to make them look less like generation errors, desert temples should now correctly generate on the actual surface and so many more tweaks. Lots of changes have come again with Snapshot 3 including a new mountain biome: Stony peaks. This is a special snapshot series not available in the launcher. Easy to miss, as they seem to be just updating the original post with new features and a new download link. With the second part of the Caves & Cliffs update in progress, Mojang put up a snapshot to try in July and they've continued tweaking it since. ![]()
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